Get Your Students Moving with This Number Partners of 6 and 7 Scoot Game!
Have you ever played Scoot to teach number bonds and fact families? Scoot is one of my all-time favorite ways to get students up and engaged while practicing key math skills. One of the questions I get asked most is, “How do you use Scoot to practice addition and subtraction facts?” Today I’m sharing all the basics for using Task Scoot Cards to teach Number Partners of 6 and 7, PLUS a fun and flexible resource that includes everything you need to get started!
Let’s break down how to play Scoot, how to manage the game, and why this Number Partners of 6 and 7 Fact Families Scoot Game is a perfect way to reinforce addition, subtraction, and number bonds in a way that sticks!
How Can Scoot Games Help Students Practice Number Bonds and Fact Families?
Scoot is fast-paced, hands-on, and easy to differentiate. It gives students the chance to practice addition and subtraction number partners of 6 and 7 in a way that doesn’t feel like traditional seatwork. Whether you’re reviewing in whole group or looking for a fun math station activity, this Number Partners of 6 and 7 Scoot Game is a student favorite.
While Scoot isn’t always the best way to differentiate, this particular set includes two versions of recording sheets so you can easily support all learners. Some students can stick to completing number bonds only, while others can extend their thinking by writing out the full fact families for each number bond.
What You’ll Need to Play This Scoot Game:
- A set of Number Partners of 6 and 7 Task Scoot Cards (one for each student or seat – you can also partner up students)
- Student recording sheets (two differentiated versions are included!)
- Pencils
Setting Up the Number Partners of 6 and 7 Scoot Game:
- Place the task cards around the room, on desks or work areas, in numerical order.
- Give each student a recording sheet and a pencil.
- Decide as a class—will students carry their pencil with them, or leave it at their seat?
- Identify card #1 so students know where the Scoot loop begins and ends.
- Review how to match the card number to the correct box on their recording sheet. (Trust me—this saves a LOT of confusion!)
Playing the Number Partners of 6 and 7 Scoot Game:
- Start with students at any task card.
- Students complete the number bond or fact family for the card at their seat and record their answer in the correct box.
- After about 1 minute, say “SCOOT!” (or ring a chime) and students rotate to the next card.
- Play continues until all cards are completed—or as many as time allows!
Management Tips for First Grade Teachers
Playing Scoot with first graders doesn’t have to feel like herding cats! Here are a few things I’ve learned after years of playing Scoot in the classroom:
- Scoot is silent. I know this sounds strict, but it works. Silence keeps transitions fast and focused.
- Practice the signal before starting. Whether you say “Scoot” or use a bell, practice what students should do when they hear it.
- Account for early finishers. Let them draw fact family houses and/or write number sentences on the back.
- Review where answers go. For example, if a student starts at card #4, their first answer goes in box #4. Say it out loud together!
- Encourage growth mindset. Remind students it’s okay if they don’t finish every card or get every answer right.
What’s Included in the Number Partners of 6 and 7 Scoot Game?
This resource has everything you need to play Scoot OR use the cards for math centers, partner games, or write-the-room activities.
Included:
- Task Cards (in both color and black & white for easy printing)
- Student Recording Sheets (2 versions: one with just number bonds, and one with full fact families)
- Answer Keys
- Instructions for setup and play
💡 Facts covered: 6+0, 5+1, 4+2, 3+3, 2+4, 1+5, 0+6, 7+0, 6+1, 5+2, 4+3, 3+4, 2+5, 1+6, 0+7
Ways to Use These Task Scoot Cards:
- Whole-class Scoot Game
- Math write-the-room activity
- Small group math rotations
- Early finisher tubs
- Morning work or partner games
This Addition and Subtraction Fact Families Scoot Game is a perfect fit for any first grade math lesson, especially at the beginning of the year when you’re laying the foundation for number bonds and fact fluency.
Ready to Try It?
If you’re teaching number partners of 6 and 7, this engaging scoot game is a must-have in your teacher toolkit. The movement, differentiation options, and built-in practice for fact families and number bonds make it a classroom win.
Grab the Number Partners of 6 and 7 Fact Families Scoot Game and let the fun begin!